{"id":3728,"date":"2024-02-07T16:05:42","date_gmt":"2024-02-07T15:05:42","guid":{"rendered":"https:\/\/recto-vrso.com\/i-died-on-facebook\/"},"modified":"2024-02-07T19:13:48","modified_gmt":"2024-02-07T18:13:48","slug":"i-died-on-facebook","status":"publish","type":"page","link":"https:\/\/recto-vrso.com\/en\/i-died-on-facebook\/","title":{"rendered":"I died on Facebook"},"content":{"rendered":"\n<section class=\"banner alignfull \" style=\"background-image: url(https:\/\/recto-vrso.com\/wp-content\/uploads\/2024\/02\/I-died-on-Facebook-scaled.jpg)\">>\n        <div class=\"container\">\n        <div class=\"content\">\n            <h1>\n                I died on Facebook            <\/h1>\n                        <p>\n                Martina PIZZIGONI and Alessia FALLICA (Italy), Virtual Reality installation            <\/p>\n                                <\/div>\n    <\/div>\n<\/section>\n<div style=\"height:50px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n<div class=\"wp-block-columns alignwide are-vertically-aligned-center is-layout-flex wp-container-core-columns-is-layout-1 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-vertically-aligned-center is-layout-flow wp-block-column-is-layout-flow\">\n<h2 class=\"wp-block-heading has-violet-color has-text-color has-link-color wp-elements-2379f65347e822c08a22c7c9b75c5ca2\">I died on Facebook<\/h2>\n\n\n\n<p>I died on Facebook is an artwork that explores the notion of our virtual selves in an increasingly digital world.<\/p>\n\n\n\n<p>Through the gamification of death, the work prompts us to contemplate the impact of our immaterial selves on our physical lives. As we increasingly shift our activities and interactions online, we must consider the fate of our digital counterparts when we die. Do they exist indefinitely, or do they perish too? <\/p>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-vertically-aligned-center is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image size-large has-custom-border is-style-default\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"http:\/\/recto-vrso.com\/wp-content\/uploads\/2024\/02\/I-died-on-Facebook-1024x576.jpg\" alt=\"\" class=\"wp-image-3141\" style=\"border-radius:20px;aspect-ratio:1;object-fit:cover\" srcset=\"https:\/\/recto-vrso.com\/wp-content\/uploads\/2024\/02\/I-died-on-Facebook-1024x576.jpg 1024w, https:\/\/recto-vrso.com\/wp-content\/uploads\/2024\/02\/I-died-on-Facebook-300x169.jpg 300w, https:\/\/recto-vrso.com\/wp-content\/uploads\/2024\/02\/I-died-on-Facebook-768x432.jpg 768w, https:\/\/recto-vrso.com\/wp-content\/uploads\/2024\/02\/I-died-on-Facebook-1536x864.jpg 1536w, https:\/\/recto-vrso.com\/wp-content\/uploads\/2024\/02\/I-died-on-Facebook-2048x1152.jpg 2048w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/div>\n<\/div>\n\n<div style=\"height:50px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n<div class=\"wp-block-columns alignwide are-vertically-aligned-center is-layout-flex wp-container-core-columns-is-layout-2 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-vertically-aligned-center is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image size-large has-custom-border is-style-default\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"http:\/\/recto-vrso.com\/wp-content\/uploads\/2024\/02\/2_I-died-on-Facebook_In-game-view_MAalex-1024x576.jpg\" alt=\"\" class=\"wp-image-3442\" style=\"border-radius:20px;aspect-ratio:9\/16;object-fit:cover\" srcset=\"https:\/\/recto-vrso.com\/wp-content\/uploads\/2024\/02\/2_I-died-on-Facebook_In-game-view_MAalex-1024x576.jpg 1024w, https:\/\/recto-vrso.com\/wp-content\/uploads\/2024\/02\/2_I-died-on-Facebook_In-game-view_MAalex-300x169.jpg 300w, https:\/\/recto-vrso.com\/wp-content\/uploads\/2024\/02\/2_I-died-on-Facebook_In-game-view_MAalex-768x432.jpg 768w, https:\/\/recto-vrso.com\/wp-content\/uploads\/2024\/02\/2_I-died-on-Facebook_In-game-view_MAalex-1536x864.jpg 1536w, https:\/\/recto-vrso.com\/wp-content\/uploads\/2024\/02\/2_I-died-on-Facebook_In-game-view_MAalex-2048x1152.jpg 2048w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-vertically-aligned-center is-layout-flow wp-block-column-is-layout-flow\">\n<h2 class=\"wp-block-heading has-turquoise-color has-text-color has-link-color wp-elements-e5dc63b5a3b999c0e3556c8a9b6ec3a6\">The implications of digitization<\/h2>\n\n\n\n<p>The work consists of a VR (Virtual Reality) game experience set in a cemetery, where digital tombstones are named after real deceased people, whose Facebook profiles have been memorialised by their loved ones. The project was realised by means of a Python coded Facebook scraper, which collects the names of the memorialised profiles on the Social Media, and a Javascript code, that interacts with the gaming platform Minecraft building the graves and the cemetery environment. <\/p>\n\n\n\n<p>The interactivity of the installation allows visitors to interact differently depending on whether they experience it on the Internet or on-site, enabling a multi-layered engagement with the work. On site, the visitor can engage as a player, and actively interact with the virtual environment, or as an observer, seeing other participants enjoy the experience. Online, the interaction appropriates the multiplayer dynamic, typical of the game universe, to transport the work to an open, community-based, and collaborative environment, making it accessible via server hosting. In the current context of discussions about the metaverse and the potential of immersive digital environments, I died on Facebook is more relevant than ever. <\/p>\n\n\n\n<p>Through the gamification of death, the artwork raises critical questions about the 3 of 6 implications of our digitised habitat, the impact of our immaterial selves on our physical lives and the potential consequences of prioritising our online personalities.<\/p>\n<\/div>\n<\/div>\n\n<div style=\"height:75px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n<h2 class=\"wp-block-heading has-text-align-center  has-background\">The artists<\/h2>\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity is-style-default\"\/>\n\n<div style=\"height:25px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-3 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<h3 class=\"wp-block-heading has-text-align-center has-violet-color has-text-color has-link-color wp-elements-af1d25e968b50865f6d0836428bad3c7\">Martina PIZZIGONI<\/h3>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1707\" height=\"2560\" src=\"http:\/\/recto-vrso.com\/wp-content\/uploads\/2024\/02\/Martina_Collectif-MAalex-I-died-on-Facebook-scaled.jpg\" alt=\"\" class=\"wp-image-3212\" srcset=\"https:\/\/recto-vrso.com\/wp-content\/uploads\/2024\/02\/Martina_Collectif-MAalex-I-died-on-Facebook-scaled.jpg 1707w, https:\/\/recto-vrso.com\/wp-content\/uploads\/2024\/02\/Martina_Collectif-MAalex-I-died-on-Facebook-200x300.jpg 200w, https:\/\/recto-vrso.com\/wp-content\/uploads\/2024\/02\/Martina_Collectif-MAalex-I-died-on-Facebook-683x1024.jpg 683w, https:\/\/recto-vrso.com\/wp-content\/uploads\/2024\/02\/Martina_Collectif-MAalex-I-died-on-Facebook-768x1152.jpg 768w, https:\/\/recto-vrso.com\/wp-content\/uploads\/2024\/02\/Martina_Collectif-MAalex-I-died-on-Facebook-1024x1536.jpg 1024w, https:\/\/recto-vrso.com\/wp-content\/uploads\/2024\/02\/Martina_Collectif-MAalex-I-died-on-Facebook-1365x2048.jpg 1365w\" sizes=\"auto, (max-width: 1707px) 100vw, 1707px\" \/><\/figure>\n\n\n\n<p>Martina Pizzigoni (Bergamo, *1998) is a multimedia artist.<\/p>\n\n\n\n<p>They obtained a BA in New Media Art Technologies at the Academy of Fine Arts in Venice. In 2021, they graduated with an MA in Cultural Project Managment at the Universit\u00e0 Cattolica and Politecnico di Milano, and they are currently attending the MA Interface Culture programme at the Kunstuniversit\u00e4t Linz, (AT).<\/p>\n\n\n\n<p>Their artistic practice focuses on the creation of interactive experiences, while the main interest of their research is the context in which we live, with the social and anthropological implications that characterise our digitally dominated society.<\/p>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<h3 class=\"wp-block-heading has-text-align-center has-violet-color has-text-color has-link-color wp-elements-aabeab5e693c126ae723a45b22405332\">Alessia FALLICA<\/h3>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1707\" height=\"2560\" src=\"http:\/\/recto-vrso.com\/wp-content\/uploads\/2024\/02\/Alessia_Collectif-MAalex-I-died-on-Facebook-scaled.jpg\" alt=\"\" class=\"wp-image-3182\" srcset=\"https:\/\/recto-vrso.com\/wp-content\/uploads\/2024\/02\/Alessia_Collectif-MAalex-I-died-on-Facebook-scaled.jpg 1707w, https:\/\/recto-vrso.com\/wp-content\/uploads\/2024\/02\/Alessia_Collectif-MAalex-I-died-on-Facebook-200x300.jpg 200w, https:\/\/recto-vrso.com\/wp-content\/uploads\/2024\/02\/Alessia_Collectif-MAalex-I-died-on-Facebook-683x1024.jpg 683w, https:\/\/recto-vrso.com\/wp-content\/uploads\/2024\/02\/Alessia_Collectif-MAalex-I-died-on-Facebook-768x1152.jpg 768w, https:\/\/recto-vrso.com\/wp-content\/uploads\/2024\/02\/Alessia_Collectif-MAalex-I-died-on-Facebook-1024x1536.jpg 1024w, https:\/\/recto-vrso.com\/wp-content\/uploads\/2024\/02\/Alessia_Collectif-MAalex-I-died-on-Facebook-1365x2048.jpg 1365w\" sizes=\"auto, (max-width: 1707px) 100vw, 1707px\" \/><\/figure>\n\n\n\n<p>Alessia Fallica (Lecce, *1998) is a new media artist.<\/p>\n\n\n\n<p>After a BA in New Media Art Technologies at the Academy of Fine Arts in Venice and a Master in Cultural Project Management, they are currently attending the Interface Cultures MA at the Kunstuniversit\u00e4t in Linz (AT). Since September 2021, they collaborate with the Milan-based multimedia art studio, Tokonoma. Being willing to experiment but with a fondness for videoart, installation and interactivity, their research focuses on socio-anthropological aspects of human nature, with a profound interest of violence and violation both as physical and psychological phenomena.<\/p>\n<\/div>\n<\/div>\n\n<div style=\"height:25px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n<div class=\"wp-block-buttons is-content-justification-center is-layout-flex wp-container-core-buttons-is-layout-1 wp-block-buttons-is-layout-flex\">\n<div class=\"wp-block-button\"><a class=\"wp-block-button__link has-turquoise-background-color has-background wp-element-button\" href=\"https:\/\/martypizzi98.wixsite.com\/maalex-reflurapid\" target=\"_blank\" rel=\"noreferrer noopener\">&gt; To know more &lt; <\/a><\/div>\n<\/div>\n\n<div style=\"height:75px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n<div class=\"wp-block-cover alignwide wp-duotone-grayscale\" style=\"padding-top:var(--wp--preset--spacing--50);padding-right:var(--wp--preset--spacing--50);padding-bottom:var(--wp--preset--spacing--50);padding-left:var(--wp--preset--spacing--50);min-height:276px;aspect-ratio:unset;\"><span aria-hidden=\"true\" class=\"wp-block-cover__background has-background-dim  \"><\/span><img loading=\"lazy\" decoding=\"async\" width=\"2048\" height=\"970\" class=\"wp-block-cover__image-background wp-image-2871\" alt=\"\" src=\"http:\/\/recto-vrso.com\/wp-content\/uploads\/2023\/11\/Le-Quarante.jpeg\" data-object-fit=\"cover\" srcset=\"https:\/\/recto-vrso.com\/wp-content\/uploads\/2023\/11\/Le-Quarante.jpeg 2048w, https:\/\/recto-vrso.com\/wp-content\/uploads\/2023\/11\/Le-Quarante-300x142.jpeg 300w, https:\/\/recto-vrso.com\/wp-content\/uploads\/2023\/11\/Le-Quarante-1024x485.jpeg 1024w, https:\/\/recto-vrso.com\/wp-content\/uploads\/2023\/11\/Le-Quarante-768x364.jpeg 768w, https:\/\/recto-vrso.com\/wp-content\/uploads\/2023\/11\/Le-Quarante-1536x728.jpeg 1536w\" sizes=\"auto, (max-width: 2048px) 100vw, 2048px\" \/><div class=\"wp-block-cover__inner-container is-layout-flow wp-block-cover-is-layout-flow\">\n<h2 class=\"wp-block-heading has-text-align-center has-white-color has-text-color has-x-large-font-size\">Discover the works in the Art &amp; VR Gallery<\/h2>\n\n\n\n<div class=\"wp-block-buttons is-content-justification-center is-layout-flex wp-container-core-buttons-is-layout-2 wp-block-buttons-is-layout-flex\">\n<div class=\"wp-block-button\"><a class=\"wp-block-button__link  has-background wp-element-button\" href=\"https:\/\/recto-vrso.com\/en\/art-vr-gallery-2024\/\">&gt; See more <\/a><\/div>\n<\/div>\n<\/div><\/div>\n\n<div style=\"height:50px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n","protected":false},"excerpt":{"rendered":"<p>I died on Facebook I died on Facebook is an artwork that explores the notion of our virtual selves in an increasingly digital world. Through the gamification of death, the [&hellip;]<\/p>\n","protected":false},"author":6,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"_acf_changed":false,"content-type":"","footnotes":""},"class_list":["post-3728","page","type-page","status-publish","hentry"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.8 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>I died on Facebook - Recto VRso<\/title>\n<meta name=\"description\" content=\"I died on Facebook: a Virtual Reality installation by Martina PIZZIGONI and Alessia FALLICA (Italy) at Recto VRso from April 11 to 14.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/recto-vrso.com\/en\/i-died-on-facebook\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"I died on Facebook - 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